
Would you marry me?
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Unfortunately
Unfortunately I think that you had better polish a skill a little more.
A look is not so good.
The processing only for cut & paste.
You had better watch more an image of movies and the television.

A look is not so good.
The processing only for cut & paste.
You had better watch more an image of movies and the television.

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Re: Unfortunately
How about this?body wrote:Unfortunately I think that you had better polish a skill a little more.
A look is not so good.
The processing only for cut & paste.
You had better watch more an image of movies and the television.
[IMAGE REMOVED]
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Hi Blue,
I support body's suggestions, and I think your image from May 11, 2008 9:38 am is way better than your first one in this thread. So thickness of the ripped open skin and some shadows definitely work
One more thing that might improve your work further:
Think about the "anatomy" of your bots. Any exposed stuff should be in that place for a reason.
A good example is your image from May 04, 2008 10:49 pm with the open knee. The metal skeleton is close to the surface as in a human, so if you pat her on the knee you would get a realistic impression of "bones" under the skin.
Except for the matter of skin thickness (where I think body improved upon) this is a very good manip.
Not quite as good in this regard:
The image from May 11. I praised it above for the improved 3D aspects, but I think the metal pipe (is it the "bone"?) should be either thicker or deeper inside the leg. As it is, the leg would be somewhat asymmetrical, with lots of padding needed on the other side of the metal pipe to get to the full diameter of the leg.
I support body's suggestions, and I think your image from May 11, 2008 9:38 am is way better than your first one in this thread. So thickness of the ripped open skin and some shadows definitely work

One more thing that might improve your work further:
Think about the "anatomy" of your bots. Any exposed stuff should be in that place for a reason.
A good example is your image from May 04, 2008 10:49 pm with the open knee. The metal skeleton is close to the surface as in a human, so if you pat her on the knee you would get a realistic impression of "bones" under the skin.
Except for the matter of skin thickness (where I think body improved upon) this is a very good manip.
Not quite as good in this regard:
The image from May 11. I praised it above for the improved 3D aspects, but I think the metal pipe (is it the "bone"?) should be either thicker or deeper inside the leg. As it is, the leg would be somewhat asymmetrical, with lots of padding needed on the other side of the metal pipe to get to the full diameter of the leg.
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First thanks for watching my manip, because of this thread, I think that I am just at the beginning of fembot photo manipulating. Before this thread, my photos are looked like child's play.rabiator wrote:Hi Blue,
I support body's suggestions, and I think your image from May 11, 2008 9:38 am is way better than your first one in this thread. So thickness of the ripped open skin and some shadows definitely work![]()
One more thing that might improve your work further:
Think about the "anatomy" of your bots. Any exposed stuff should be in that place for a reason.
A good example is your image from May 04, 2008 10:49 pm with the open knee. The metal skeleton is close to the surface as in a human, so if you pat her on the knee you would get a realistic impression of "bones" under the skin.
Except for the matter of skin thickness (where I think body improved upon) this is a very good manip.
Not quite as good in this regard:
The image from May 11. I praised it above for the improved 3D aspects, but I think the metal pipe (is it the "bone"?) should be either thicker or deeper inside the leg. As it is, the leg would be somewhat asymmetrical, with lots of padding needed on the other side of the metal pipe to get to the full diameter of the leg.
The open knee one shocked me and made me understand that what is thickness, it pushed me to learn more about manip. The "metal pipe" one is the thing I learned. And the metal was really stand for bone, I tried to made more shadow in order to made it deeper. Maybe it can deeper as it was a thigh.

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