Justice League Task Force (Super Nintendo & Sega Genesis)

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DukeNukem 2417
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Re: Justice League Task Force (Super Nintendo & Sega Genesis

Post by DukeNukem 2417 » Mon Jun 30, 2014 1:23 pm

Downloaded, played and beat it a decade ago---not much to marvel at, really. Just a cheap explosion when WonderDroid gets beaten in the second round--she literally just stays on the ground, there's a crappy explosion, and then she disappears. That's it. No battle damage, no sparks, no robot parts showing---an absolute gyp.
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Re: Justice League Task Force (Super Nintendo & Sega Genesis

Post by King Snarf » Tue Jul 01, 2014 4:28 am

It was a neat little fighting game, but then, there were a ton of fighting games in the 90s. Aside from being able to play as Green Arrow (YEAH!), there really wasn't much to differentiate this from the far superior Marvel/ Capcom games.

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DukeNukem 2417
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Re: Justice League Task Force (Super Nintendo & Sega Genesis

Post by DukeNukem 2417 » Tue Jul 01, 2014 6:11 am

Robotman wrote:
DukeNukem 2417 wrote: ...not much to marvel at...
Hee hee. :P
See what I did there? :lol:

But yeah, it'd probably be easier to turn Wonder Woman into a gynoid via M.U.G.E.N---I'm a part of that community, so if anyone's interested, I could probably contact Loganir (who ported WW to M.U.G.E.N) and ask him to do an alternate .SFF file or something.
Elvis Lives. Not in this timeline, but in quite a few others.
I am a traveler of both time and space, to be where I have been.

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