Technical solution about conception of a realistic fembot

General chat about fembots, technosexual culture or any other ASFR related topics that do not fit into the other categories below.
Post Reply
Kube²
Posts: 221
Joined: Wed Nov 16, 2005 4:38 pm
Technosexuality: Built
Identification: Human
Gender: Male
Location: France
x 21
x 92
Contact:

Technical solution about conception of a realistic fembot

Post by Kube² » Thu Apr 26, 2007 6:11 pm

Well I m in a ingeneer school and I thinking since a lot of time about practical and realist solution about fembot and robots.
I think I m not the only one here to have strong technical knowledge, you can give me some ideas.
I m giving my point of view about somes importants aspect and voices you have to choose to construct humanoids robots.
If you interesting in it you can use the same king of construction and give your own vision it could help me to think about it.


1 : Global configuration

I don t believe it is a good idea to put IA circuits into the head,(The needed miniaturization will increase a lot the price of the robot that s useless) A robot don t need to breath and there is a lot of free space under the chest, for me as a ingenior this is the best place for IA.
I also think you should not put IA in the bot abdomen, Battery are always heavier than circuits, and for repartition of the fembot masses you need to put heavier things near of the ground.
I think the ideal configuration is

Heads:
Dectors as camera, sound detectors and mouth speaker.
A good facial animation could take a lot of space in the head.
Don t put too much things in the head

Arms:
Nothing special I would use Lighter componant for arms

Chest:
IA ciruits and connectivity

Abdomen:
Pneumatic systems with a good soundproof and sexual systeme

Thigh :
Fuel cells battery for mass repartition

Legs :
Heavier componant

Feet :
Add a ballast


Last point what kind of structuration fot a fembot ?
Personaly i think about an aluminium squeleton quite heavy (not too much) with a hard plastic shape glue on it. This shape is lighter than the squeleton and make an external grid supporting artificial skin, all the internals organs are attached to this plastic shape.



2 : Artificial Intelligence.

What could be the solutions about:

2a : The technology:
Their is the classic eletronics technology, their is also new thing like Quantum computeurs:
A classical computer has a memory made up of bits, where each bit holds either a one or a zero. The device computes by manipulating those bits, i.e. by transporting these bits from memory to (possibly a suite of) logic gates and back. A quantum computer maintains a vector of qubits. A qubit can hold a one, a zero, or, crucially, a superposition of these. A quantum computer operates by manipulating those qubits, i.e. by transporting these bits from memory to (possibly a suite of) quantum logic gates and back.
The technology is really more powerful and by definition this is nanotechnologies cause you knows that quantum appears only at very little scale.
I believe in this technology to became the base of realistic IA for robots, and I m not the only one.

2b : The programming:
I think there is some experts in this community to talk about this better than me.
Anyway, I think the 3 asimov rule are a first kind of "consensus" for almost everybody.
I think that the second law should be move after the third one.
After there is so much kind of robot and specific programming.
For a basic sexbot programming don t seems too complex, but for advanced bot we have to find new way of programming
Some question:
Do you think that advanced programming should be able to modify some aspect of their programs, wich ones ?



3 : Energy And motors

What could be the solutions about:

3a : The mouvements:
The more efficient solution is a pneumatic solution , (Actroids are already using pneumatic solution but their motor are outside of the robot that the main probleme)
For a true autonom fembot you need a motor into the robot.
I think to a solution here is what I find
Image
This is a magnetic pump Wich need 60W power supply with relativ pressure forces of -380mbar wich is enough to move and support a 40Kg Body, the other positiv point about this technology is that this kind of motors are not noisy (20db) and a almost perfect soundproof is possible. You will need maybe 3 or 4 like this one in the robot.
A last interesting consideration is that I don t believe in the ultra heavy fembot a think that these kind of robot will be really lighter than a "normal" female.

3b : The powersupply
So we still need 3 or 4 the 60W power supply, our actual Computeur battery have a 10W output power for 1Kg.... so at this level the only realist and efficient solution are Fuel Cell methanol battery this is very high tech devellopements but somes corporation as Toshiba, Nokia... are working hard to devellop these systems and they are near of their goal
More at
http://en.wikipedia.org/wiki/Fuel_cell
It mean that you will have to supply your "friend" in methanol, I think around 400, 500 cm3 of methanol per days, a 10-20 hours autonomy is totally possible.
Methanol cost is 5$ per liter.


4 : Functions or specificity

What could be the functions ability or specificity you are waiting for:

Sex: well yes
Domestic task: If she is able to do it well its ok but it is not my priority
companionship: That s something important for me
Secretary: She could be able to wrote letter makes operations on computeur by a manual way(not a direct link) She is preprogramming to have notion in mathemtics and science wich could be useful if your are a student
Defense of you or your home: I don t want a battle bot

Body spec
Artificial breath : Important feature for my specialy the chest mouvement simulating this
Mouth and vagina fluids : Important
Artificial Sweet: No I dont want it
Ability to bleed : Absolutely not
Capacity to eat: I dont want it
Capacity to drink : Same thing that useless and its a silly kind of risk

Options
Aware or unaware : Aware for me
Device or not: I don t want to use a remote device on my "wife" except if she has a serious problem,so the device is not useless, after that I want to have a human interaction with her and the first part of it is to respect her
Informatic connection : I like the ideas to connect her to my computer, she stay aware during the operation and can use all the capacity of the machine
Last edited by Kube² on Thu Apr 26, 2007 6:29 pm, edited 1 time in total.

User avatar
xodar
Posts: 532
Joined: Thu Nov 24, 2005 1:53 pm
Location: South Texas
x 1
Contact:

Post by xodar » Thu Apr 26, 2007 8:09 pm

I wonder if the actual intelligence could be elsewhere than inside the robot. Say either a computer tower or the latter designed to look like something else. The bot could communicate with it by radio or some such. This would enable it to be much smarter than a mass of internal circuitry would while giving it the probability of a more natural appearance (and behavior, which is processed elsewhere).

An external brain might enable you to keep the personality and learned behaviors and activate them through different bodies, or if the body wears out to keep the "person" and give it a new body.
"You can believe me, because I never lie and I'm always right." -- George Leroy Tirebiter.
If a tree falls in the forest and there's nobody there to hear it I don't give a rat's ass.
http://www.bbotw.com/product.aspx?ISBN=0-7414-4384-8
http://www.bbotw.com/description.asp?ISBN=0-7414-2058-9

User avatar
The Collector
Banned
Posts: 97
Joined: Mon Jul 14, 2003 7:12 pm
Location: Everywhere... and Nowhere.
Contact:

Post by The Collector » Thu Apr 26, 2007 9:35 pm

You just made me think of that Star Trek (OLD ST) Ep, 'I, Mudd', they were on a planet populated by fembots and a few malebots. They all had a basic AI programming, but often tapped into a central intelligence AI Core. Nowadays, you could do that with a simple Wireless Ethernet.

petey
Posts: 188
Joined: Mon May 27, 2002 9:03 pm
Technosexuality: Transformation
Identification: Human
Gender: Male
Location: Midwest USA
x 5
x 68
Contact:

Post by petey » Fri Apr 27, 2007 12:26 am

A note about the skeleton.

By the time everything else is feasibly miniatuarized, you may be looking at ceramics or nano-scale carbon fibers as lighter-weight options to aluminum for the skeletal frame of your fembot. I'm not sure what the price difference will be, but it may be worth it if you're going to have one of these things on top of you on a regular basis. I'm not convinced the whole kit and kaboodle will actually be lighter than a normal human female, and if not, it can't really hurt to have a lighter frame with roughly the same strength.

You may want to address the heat generated by your creation. I'm not an engineer by any stretch of the imagination, but I'd imagine this thing would have to generate more heat than a laptop... and thus require some accomodation from the design. I may be wrong.

As for sticking the power packs in the thighs, I'm not convinced there'll be enough room given the structural and pneumatic components required in the legs to make this project move. I can sympathize with the stability argument, but you may need to make room in the abdomen for a secondary power supply/reservoir.

You wanted an educated opinion, I gave you an uneducated one. sorry :wink:

User avatar
xodar
Posts: 532
Joined: Thu Nov 24, 2005 1:53 pm
Location: South Texas
x 1
Contact:

Post by xodar » Fri Apr 27, 2007 6:48 am

The heat generated could be distributed in the same pattern as human body heat to get rid of it. Any excess might have some other means: the bot could notify you and then go to a dark room and/or immerse her hands in cold water till the temperature is moderated. Behavioral means seem best for temperature control. We use them.
"You can believe me, because I never lie and I'm always right." -- George Leroy Tirebiter.
If a tree falls in the forest and there's nobody there to hear it I don't give a rat's ass.
http://www.bbotw.com/product.aspx?ISBN=0-7414-4384-8
http://www.bbotw.com/description.asp?ISBN=0-7414-2058-9

User avatar
xodar
Posts: 532
Joined: Thu Nov 24, 2005 1:53 pm
Location: South Texas
x 1
Contact:

Post by xodar » Fri Apr 27, 2007 6:50 am

The Collector wrote:You just made me think of that Star Trek (OLD ST) Ep, 'I, Mudd', they were on a planet populated by fembots and a few malebots. They all had a basic AI programming, but often tapped into a central intelligence AI Core. Nowadays, you could do that with a simple Wireless Ethernet.
I vaguely remember that. I was thinking along the lines of once the bot is trained, why go through all that work again...
That and having several bodies that could tap into the same "personality" that you've trained. Simple economy...
"You can believe me, because I never lie and I'm always right." -- George Leroy Tirebiter.
If a tree falls in the forest and there's nobody there to hear it I don't give a rat's ass.
http://www.bbotw.com/product.aspx?ISBN=0-7414-4384-8
http://www.bbotw.com/description.asp?ISBN=0-7414-2058-9

User avatar
Korby
Posts: 627
Joined: Wed Jun 12, 2002 1:13 am
Technosexuality: Built and Transformation
Identification: Human
Gender: Male
Location: Exo III
x 48
x 8
Contact:

Re: Technical solution about conception of a realistic fembo

Post by Korby » Fri Apr 27, 2007 10:36 am

Kube² wrote: It mean that you will have to supply your "friend" in methanol, I think around 400, 500 cm3 of methanol per days, a 10-20 hours autonomy is totally possible.
Methanol cost is 5$ per liter.
My first thought upon reading this: if we could make one that ran on ethanol instead of methanol, then your mighty robot's fuel cell could be replenished with Olde Fortran Malt Liquor... probably rather less than $5 for a 44!

That Futurama reference having been made :D, let me say: some cool and well thought-out speculation there, Kube. Interesting reading!
"Oh shut up Ray don't talk about gettin' with a robot
That is a ill idea"
--Roast Beef
http://achewood.com

Steamboy
Posts: 85
Joined: Tue Aug 01, 2006 12:25 pm
Technosexuality: Transformation
Identification: Human
Gender: Male
Contact:

Post by Steamboy » Wed May 02, 2007 2:41 pm

For the design, I would add a gyroscope in the abdominal region, to maintain balance, or an independent computer controlling micromovements in legs and arms to maintain balance; just like some jet fighters do. Instead of pneumatic actuators, I would use contractile polymers, now in development by some universities.

Nowadays, the main problem found in the construction of a fembot is the autonomy of her movements, I see many of the japanese actroids and human-like robots can't move, and the ones that can move are heavier and less anthropomorphous. Another problem is the A.I., maybe using quad cores with a complex pattern recognition program, or a complex neural network that recognizes images, sounds, and of course, trigger an orgasm sequence with some "clit sensor" ... too complex and expensive for a weekend project... we will need more people if we wanna make a fully operational fembot.
Last edited by Steamboy on Wed May 18, 2011 9:02 am, edited 1 time in total.

Svengli
Posts: 336
Joined: Mon Jul 14, 2003 3:47 pm
x 30
x 8
Contact:

Post by Svengli » Thu May 10, 2007 1:27 pm

Sorry to throw cold water on this discussion but the concepts here seem completely wrong.

I think that a fembot within twenty is possible - with the possibility both exciting and frightening. A few points.

1) Movement would certainly take place through artificial muscles, muscles which even now in the process of being engineered.

2) Artificial skin is similarly coming along fairly well. The problem with is that human skin is self-healing. Robot skin would have to be periodically replaced if it didn't have this self-healing property. The robots would likely have a box which they would be placed in for periodic re-skinning depending on the durability of the skin.

3) Most of the other kinesthetic properties (the feel ) of human beings would also be best simulated through similar processes - having a heart which pumps warm blood through the system would give both realistic feel and provide the heating/cooling/lubrication or whatever that the artificial muscles require.

4) any rigid compenonents would best located in the skull or chest cavity. However, progress on flexible semi-conductor and such makes it possible that the intelligence of the system could be distributed through the entire system.

-------------

Hard as the basic technology involved in creating such a machine might seem, the real challenge in my opinion would be designing, programming and manufacturing these machines.

* Manufacture: The easiest of these "harder" problems: Like a computer chip, they would involve literally trillions of components yet these components couldn't be placed in a convenient square package but would have to be configured in flexible fashion. The components could assembled with optical processes similar to the way computers are assembled, they could be printed with sophisticated rapid prototype creator or grown in artificial "wombs" using nano-technological self-assembling systems.

* Design and programming: This is the hardest problem, especially since it more or less has to be combined. I suspect that creating the programming for a human-like robot would be beyond any single person or any small team of people. It would be possible for a large company employing teams of programmers, linguists, human anatomy experts as well as having laboratories where human behavior, human-robot interactions,etc are studied. Such a company could only exist however, if highly life-like robots were an extremely profitable product. Alternatively, the programming for a life-like robot could be done as an open source project with teams around the world collaborating.
In either case, the factor preventing such projects from even beginning is the absence of a "uniform platform". The general components and paradigms of a computer (cpu, memory, disk, peripherals) were more or less standardized in the 1960s and made perfectly uniform with the IBM PC architecture - this architecture allowed for the evolution of both MS Windows and Linux. Current robot researchers solve particular problems of robots (cuing eye movements, pauses, walking, etc...) but the descriptions of each of these innovations that I read has them coming from small teams of researchers in universities. They aren't plugging their solutions into a single robot. If they could plug their solutions into a single platform, other teams could integrate the solutions together and we could have steady progress rather than haphazard breakthroughs.

I think that a robotic platform will come - I have no idea when - five or ten years I would think.

Progress in nano and bio technology makes this all fairly inevitable. If engineers can't do it, eventually bio-tech will just grow artificial humans, but I suspect that with more and more tools coming engineers will be creating artifacts to our liking sometime in the next twenty or thirty years (if other products of this society's progress don't wipe it out by then).

These my musings. Maybe not perfectly accurate but I think they are more accurate than the mechanical ideas mentioned above.

Take it easy all,

S

User avatar
A.N.N.
Posts: 356
Joined: Wed Jun 30, 2004 4:24 pm
Technosexuality: Built and Transformation
Identification: Human
Gender: Male
Location: USA
Contact:

Post by A.N.N. » Sun Jun 24, 2007 9:08 am

Dr. Amens is probably right about the contractile polymers, they look and react most like real muscles, and they exist right now (though only in academic uses). They also don 't have significant heat issues, which would reduce the heat issue. The last heat issue is the processor(s), current technology creates a lot of heat. Any traditional elictric motor is just not going to work in a "realistic" fembot.

Svengli mentioned a sort of circulatory system. This could be used to distribute the heat, and effectively "warm" the body.

The concept in the GITS Manga on touch sensors is a really neat concept, but I haven't researched its feasibility. It certainly seems plausible.

But this is all just a matter of engineering. Most of the needed techology exists for all but two main problems. The true challenges are:

First is the AI, whether simple (human-like motion only) or complex (full human emulation), we just don't have that technology yet. Even a simple AI that can walk as a biped is tremendously complex. To walk and make other compound movements gracefully (even without any other thinking) just can't be done yet without current technique of using unadaptable algorithms (preprogrammed). Bottom line is AI is MANY years behind our expectations, both in terms of hardware and software. We'll get there, but it will take time (20 years or more?). It's possible we could hardwire some things in, but the complexity will rise exponentially as we try add other funtionality, and this makes the processor requirements unruly. True AI is the only means to efficiently fit in the capability to emulate even basic human-like movements.

Second is the power supply. Obviously our bodies can create enough energy to move like a human, so mechanically we know this is possible. But the traditional idea of batteries (even the laptop lithiums like they use in the Tesla sports car) are just too hot, too heavy, and not enough output per volume or weight. We will need some significant improvement in battery technology, or adapt some other form of chemical energy storage. Again heat can be dissapated to an extent, but volume and weight are hard limits.
A.N.N.

Post Reply
Users browsing this forum: No registered users and 2 guests