The Good Ship Automata (Comic... Kinda)

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The Liar
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The Good Ship Automata (Comic... Kinda)

Post by The Liar » Wed Feb 14, 2018 10:02 am

I'm not 100% sure about how legible text is on the last page.

Note it is in 2 image files.

Edit: altered text on last page.

Image
Image
Last edited by The Liar on Thu Feb 15, 2018 7:12 am, edited 1 time in total.
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Re: The Good Ship Automata (Comic... Kinda)

Post by Extyr » Wed Feb 14, 2018 12:25 pm

50 years in a cell at best and death at worst... That guy sure did pay for his crime.

So will these girls begin a fleet of lesbot space pirate now?

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Re: The Good Ship Automata (Comic... Kinda)

Post by The Liar » Wed Feb 14, 2018 12:43 pm

Extyr wrote:50 years in a cell at best and death at worst... That guy sure did pay for his crime.

So will these girls begin a fleet of lesbot space pirate now?
Oh, they'll eventually get around to shoving him into that stasis capsule he was supposed to be spending most of his time in.

As for the latter part... haven't decided.
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Re: The Good Ship Automata (Comic... Kinda)

Post by ChocolateKeys » Wed Feb 14, 2018 1:15 pm

Pretty good comic...kinda

About the text, I suggest to use the stroke (in blending options) if you are using the PS. It's really good to highlight it.
English isn't my first language (and still isn't a second...). So, if i commit some mistake, PLEASE inform me.

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Re: The Good Ship Automata (Comic... Kinda)

Post by The Liar » Wed Feb 14, 2018 1:27 pm

ChocolateKeys wrote:Pretty good comic...kinda

About the text, I suggest to use the stroke (in blending options) if you are using the PS. It's really good to highlight it.
Gimp not photo shop. (that's what PS means right?)
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Re: The Good Ship Automata (Comic... Kinda)

Post by ChocolateKeys » Wed Feb 14, 2018 2:24 pm

The Liar wrote:
ChocolateKeys wrote:Pretty good comic...kinda

About the text, I suggest to use the stroke (in blending options) if you are using the PS. It's really good to highlight it.
Gimp not photo shop. (that's what PS means right?)
Yeah.
I don't use GIMP, but I found this tutorial, should be useful.
English isn't my first language (and still isn't a second...). So, if i commit some mistake, PLEASE inform me.

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Re: The Good Ship Automata (Comic... Kinda)

Post by The Liar » Wed Feb 14, 2018 3:39 pm

ChocolateKeys wrote:
The Liar wrote:
ChocolateKeys wrote:Pretty good comic...kinda

About the text, I suggest to use the stroke (in blending options) if you are using the PS. It's really good to highlight it.
Gimp not photo shop. (that's what PS means right?)
Yeah.
I don't use GIMP, but I found this tutorial, should be useful.
Alright did it, whoo hoo!... doing weird things with the W's a V's though.

edit: manually fixed the w, and v's.
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Re: The Good Ship Automata (Comic... Kinda)

Post by TheShoveller » Wed Feb 14, 2018 4:16 pm

Liar, you made all those old CG character edits for use with Novelty, right? I dug it back out and started fooling around with it a bit. Just wanted to say thanks for doing it, and if I get anything remotely ready for public consumption I'll slap it on here.

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Re: The Good Ship Automata (Comic... Kinda)

Post by The Liar » Thu Feb 15, 2018 7:29 am

TheShoveller wrote:Liar, you made all those old CG character edits for use with Novelty, right? I dug it back out and started fooling around with it a bit. Just wanted to say thanks for doing it, and if I get anything remotely ready for public consumption I'll slap it on here.
Awesome!

My own attempts, have been stifled by being overly perfectionist and ambitious, or trying to do a simple concept, and realizing after several days work it was to simple to effectively make a game out of... then there was the time my computer broke-down and I lost everything.
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Re: The Good Ship Automata (Comic... Kinda)

Post by TheShoveller » Thu Feb 15, 2018 3:44 pm

The Liar wrote:
TheShoveller wrote:Liar, you made all those old CG character edits for use with Novelty, right? I dug it back out and started fooling around with it a bit. Just wanted to say thanks for doing it, and if I get anything remotely ready for public consumption I'll slap it on here.
Awesome!

My own attempts, have been stifled by being overly perfectionist and ambitious, or trying to do a simple concept, and realizing after several days work it was to simple to effectively make a game out of... then there was the time my computer broke-down and I lost everything.
I know how that can be. This is my second attempt at doing it - the first one had some awesome ideas and a good story but for whatever reason everything decided to just be wonky as hell with the project and being off-kilter with where my mouse was and where it clicked.

So I scrapped it and am kinda making a quick little "testing scenario" with all the characters I think you made up. Complex in terms of what a newbie would do with it, but simple from a story standpoint - "turn on bot, eventually fuck it, come back later after it charged to fuck it some more."

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Re: The Good Ship Automata (Comic... Kinda)

Post by liliwinnt6 » Tue Feb 20, 2018 12:56 pm

asking another one to tweak her programming is a good wet spot for me :twisted:
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BTW, my stories would be updated without notifications.
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