Ghost in the Shell (Live Action)

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Re: Ghost in the Shell (Live Action)

Post by Karel » Fri Sep 23, 2016 10:02 pm

T-elos/Thurosis, samlincoln, and darkbutflashy: point taken. I should have thought of that.

But that being said, just because the average Japanese will invariably say "it's an honor" or "I'm so flattered" or "What a good idea" to avoid seeming impolite when put on the spot doesn't mean that they're actually secretly seething with indignation, or that they really think it's a terrible idea to have ScarJo play Major Kusanagi in a Hollywood adaptation... particularly as they would have no qualms casting Japanese actors in Japanese remakes of Hollywood films. Last time I posted I wasn't able to point to examples of anything like this actually happening, but a quick search this time reveals two apparent recent remakes of American films from the 90s, "Ghost" and "Unforgiven" (the latter as a samurai film, natch):

https://en.wikipedia.org/wiki/Ghost:_Mo ... kishimetai
https://en.wikipedia.org/wiki/Unforgiven_(2013_film)

...very weirdly, I just realized, the lag time for all of these cross-cultural remakes ("Ghost," "Ghost in the Shell", and "Unforgiven") is approximately 20 years. Huh. So maybe my comment about how Hollywood has taken too long isn't fair either?

Anyway, I also doubt that the Japanese asked to assess the suitability of Johansson for the role secretly think it's a bad idea because Johansson is practically typecast for the role at this point (again, "Under the Skin," "Her," and "Lucy": if you combined her three characters from those films into one you'd basically have the Major in a nutshell). But the actors cast for the other roles may well be inappropriate...in fact I haven't checked them, because I suspect they probably are. Again, I don't have high hopes for this film: as far as I'm concerned, Johansson represents the only real hope that it has, and it looks as though she's been let down by the director.

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Re: Ghost in the Shell (Live Action)

Post by Saya » Sun Sep 25, 2016 12:02 am

So far, being a fan of the anime film and the two series, I have to say that I remain optimistic, but cautious.

I'm kind of a fan of Scarlet Johannsen, and not for the reasons one might naturally assume. I see her as a bit like Gerard Butler, in that she's quite multi-talented and does a good job of acting when the script allows her to, but frequently gets typecast into generic action roles (for those who don't believe me about the Gerard Butler thing, look up a film called Coriolanus, and even then just watch it because it's good). Originally, seeing shots of her with the Airse-style hair made me worry that it was going for an adaptation of that, but it looks like it will blend the styles of the various incarnations of the characters and the setting. I was terrified they might make ScarJo wear that ridiculous outfit the Major wore in S.A.C, but I'm glad to see they're taking cues from the original film for her wardrobe.

As far as the casting goes, a lot of it looks relatively good, all things considered. Nobody is going to look exactly like the characters they portray (it's a freakin' anime, for crying out loud), but for the most part the characters appear to be fairly consistent with their overall looks. A black version of Borma does not bother me all that much, as the character's race is a relatively minor detail. After all, remember that most of the characters are full-body conversion cyborgs. He could be portrayed by a woman and it wouldn't be outside the realm of possibility for the series. The only issue I have with his portrayal are the "eye prosthetics." I love practical effects as much as the next cinemaphile, but sometimes we have to accept that CGI is the better route for some things. I hope they are just a placeholder. The only real complaint I have about the cast is the actor portraying Togusa. Normally, age isn't a problem for me, but Togusa's age and relative inexperience are things that are central to his character, and make him a contrast to the older, combat-experienced group that is the rest of Section 9. My only explanation outside of casting preference towards the actor is that they wanted an older actor to make it more obvious that he's not a cyborg.

The only other major (haha) potential issue is the plot that they are going with. To say that the Laughing Man is one of the best and most iconic things to come out of S.A.C is a big understatement. Had they not appropriated the Guy Fawkes mask from V For Vendetta, I'm pretty sure Anonymous would be adopting that character's symbol. His storyline is a great example of writing and predictive foresight on the part of the writers (hacktivists were barely a blip in the public's eye when he was created) and it all leads up to a very, very tangled web indeed. This makes me wonder how they are going to adapt this to a 90-minute film without completely butchering the character. If they didn't want to just rehash the plot of the first film, they could have adapted the plot of 2nd GIG, which basically involved a rogue agent manipulating a terrorist group for his own ultranationalist ends, a plot which Hollywood used frequently in plenty of action films. Plus, just look at the guy and tell me he wouldn't be an easier villain to make a 90-minute film with.

So, yeah. Cautiously optimistic, but admittedly leaning more towards caution.
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Re: Ghost in the Shell (Live Action)

Post by 33cl33 » Sun Nov 13, 2016 6:24 am

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Re: Ghost in the Shell (Live Action)

Post by Dolljoints » Sun Nov 13, 2016 8:03 am

I like it a little bit more now.

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Re: Ghost in the Shell (Live Action)

Post by alex » Sun Nov 13, 2016 4:14 pm

https://youtu.be/F5amv-vqUFo
First 2 minutes of the movie. Bootleg.

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Re: Ghost in the Shell (Live Action)

Post by FaceoffFembot » Sun Nov 13, 2016 5:15 pm

Meh.

Visually, it seems to stick closely to what we've seen in GitS media before - robogeishas attack, free-falling near-naked from a building, birth of a cyborg, invisible canal fistfight - and what little it brings in photography and directing is really... kinda... ugly. Tokyo (if it's still Tokyo) looks very flat, the fights cookie-cutter, the weird parts are Hollywood's sterile and unimaginative idea of what a weird part is, and these giants holograms... Urgh.

But most of all, what I glean from this trailer is that they made the story very standard Hollywood. Whereas in Shirow's original works (and Oshii's movies and TV shows) full-body prostheses, cyberbrains, etc. are well-established, here, apparently, ScarJo is the first of her kind, and her being a full-body cyborg is a source of anguish and doubt instead of being just another way of living. This tale of betrayal and revenge with luddist undertones seem very at odd with the original works, yet wholly unoriginal for an American movie, and that they bought this fresh, daring and outside franchise only to make this sanitized product out of it bums me.

So I wasn't expecting anything from the movie, and I still am not.

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Re: Ghost in the Shell (Live Action)

Post by TheShoveller » Sun Nov 13, 2016 8:33 pm

True, but you have to remember that even in several iterations of the series, Motoko being a full-body prosthetic is (or was) pretty unexplored territory. While heavily-augmented, even people like Batou have organic parts. Motoko is a brain, and... that's it. Of course, that could just be me trying to read more into that one line than they actually meant it as, but she's clearly fighting people who were augmented in some form but not actual full-body prosthetics - the only ones who were remotely like that were what I'm guessing are androids (the geishas.)

It's obviously changed and Hollywoodified some - I'll hate those aspects - but if it's more like... I'd say the first Resident Evil movie - where you can tell it's trying to stay true to it while doing its own take on things - and less like the later RE movies which went way off the rails, I'll probably like it well enough.

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Re: Ghost in the Shell (Live Action)

Post by Saya » Tue Nov 15, 2016 5:10 am

So, having seen the latest trailer, here are my thoughts:

Right off the bat, it seems that in general tone and setting, they are aiming more for the first film than they are for any of the other adaptations. Clearly, there are bits and pieces that are styled after other entries in the series--the robo-geishas in particular are a clear reference and nod to both Ghost In The Shell 2: Innocence and Stand Alone Complex--but overall the tone of the film seems to be going for that grittier cyberpunk style seen in the first animated film as opposed to the more contemporary style of S.A.C or the borderline surrealist style of Innocence. I actually appreciate that, as I am unsure how well either style would translate all that well to a Hollywood action film, but this is the sort of thing that Western live-action cinema has done well in the past.

The second thing that I notice is that there are some pretty big changes to the characters overall. At the risk of sounding placating, I don't find this a bad thing. A straight-up remake of the first film, with its heavy philosophical overtones mixed with jaw-dropping action, may not mesh well with Western audiences (or, perhaps more accurately, with producers). Is this to say that Western audiences are dumber? Not really. But it is important to remember that different audiences expect different things from their films. You can see this in adaptations of foreign-made films like Shin Godzilla or Hardcore Harry, where they do very well in their region of origin but get much less favorable reviews internationally. Plus, it will keep longtime fans of the series (myself included) guessing as to where the plot will take them. So, my advice would be to view it not as a remake or a sequel, but an adaptation. Something that a lot of fans I have spoken to seem quick to criticize.

Finally, remember that trailers at their best are often difficult to read, downright wrong at their worst when they showcase a film. I still remember what an utter fiasco the trailer to Pain & Gain was in completely warping the audience expectations, for example. I doubt it will be that bad here, but I personally hesitate to jump to any kind of concrete conclusion until the film comes out.
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Re: Ghost in the Shell (Live Action)

Post by Rotwang » Tue Nov 15, 2016 11:44 pm

I'm also getting the "Robocop redux" vibe from the trailer. Seems Hollywood is dearly attached to the standard tropes to do anything groundbreaking ...

--NightBattery--

Re: Ghost in the Shell (Live Action)

Post by --NightBattery-- » Wed Nov 16, 2016 4:10 pm

Do international peer review hard-science style japanese papers count? cause I can't tell they not being clear.
Heeheheheh.
I agree with Kishin'g.
if they even mention the word fembot or gynoid in that movie a lot of closet asfr fans will find their way here.
ghost in the shell is for some what westworld is for some veterans here.

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Re: Ghost in the Shell (Live Action)

Post by 33cl33 » Thu Nov 17, 2016 7:13 am

Rotwang wrote:I'm also getting the "Robocop redux" vibe from the trailer. Seems Hollywood is dearly attached to the standard tropes to do anything groundbreaking ...
Just dearly attached to the money. Nothing all that complicated. And, to the big budget feature film world... this is pretty unique. Even if it isn't to us.

They have to sell tickets to the people who mistake actors for their characters in real life as much as hardcore animé fans.
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Re: Ghost in the Shell (Live Action)

Post by 33cl33 » Thu Nov 17, 2016 7:14 am

Kishin wrote:I don't care if they rehash every robot and cyborg themed thing from the 80s and 70s.
I'm happy with getting new robot and cyborg themed material at all!
The well was running dangerously dry there for a while!
THIS.
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Re: Ghost in the Shell (Live Action)

Post by DocHoliday » Thu Nov 17, 2016 9:41 pm

I agree, I'm just stoked for any fembot material. I wish this movie had live action operators!!

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Re: Ghost in the Shell (Live Action)

Post by toysher » Sun Nov 20, 2016 2:54 pm

Even if this movie becomes an excellent Android movie, I do not want to see this movie which is not faithful to the original and has the color of Hollywood.

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Re: Ghost in the Shell (Live Action)

Post by 33cl33 » Mon Feb 13, 2017 10:45 am

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Re: Ghost in the Shell (Live Action)

Post by Devil » Mon Feb 27, 2017 2:24 pm


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Re: Ghost in the Shell (Live Action)

Post by Extyr » Mon Apr 03, 2017 1:56 pm

So... did anyone see it? I'm kinda on the fence due to all the negative critics and I'd like you guys's opinion.

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Re: Ghost in the Shell (Live Action)

Post by TheShoveller » Mon Apr 03, 2017 2:29 pm

I saw it and did a little thingy on another forum I frequent, I'll copy it over here:

----------------------------------------------------------------------------------------------------

Ok, so saw this on Friday. My dad enjoyed it and thought it was a good movie, as someone who went in knowing nothing about Ghost in the Shell. And, if I didn't know anything about it, it'd probably also be good - but as a fan, it kinda sucked.

The whole thing is like a "greatest hits" of popular scenes from various Ghost in the Shell-related media over the years - which is awesome - except they take a few things out of context in order to have a setup for the particular scene they're re-enacting.

For example - anyone who's ever seen the original movie will remember the scene with the two garbage men. The setup, for anyone who doesn't know it, is two garbage men, during their daily morning pickup route, are hacking a high-ranking government official. The one guy believes his wife is cheating on him and that's why she kicked him out of their house and won't let him see his daughter. So, while at a bar telling his sob story, someone overheard and offered to help him out by showing him how to ghost-hack his wife to find out for sure if she's cheating on him and possibly help get custody of his kid. So, the "helpful friend" went around to pay phones on the route, stashed the stuff the guy would need on his route to hack his wife, and then the garbage guy would perform the hack while his partner grabbed the trash at the routine stop. They get caught, and the garbage guy proceeds to drive the truck like a maniac to warn his "friend" that they're onto him. The "friend" has a high-power machine gun and a therm-optic coat that lets him turn invisible - high-end military shit. A chase ensues, and the final showdown with the real hacker happens in a shallow drainage pool between him and the Major, who also has therm-optic camouflage. It turns out that not only was the garbage guy hacked and had false memories implanted of him having a wife and kid (he didn't, he was single and never married) but the hacker also had false memories implanted in him, leaving an odd thread of "who's really pulling the strings here" that they then pursue.

Now, the scene in the movie, in order to recreate it, they used two garbage guys who were talking about the one guy's wife for all of maybe ten seconds before they clearly get hacked, drive their truck into a car, and proceed to get out and have a shootout with the guards and Section 9 who show up later. One's taken down, the other has a therm-optic cloak, and the rest of that scene plays out much like the animated movie - fight in a shallow drainage pool against an invisible Major. Same thing where the garbage guy believes he has a wife and kid but had false memories implanted in his head.

Now, a few things about this - these are garbage men. Why the fuck do they have machine guns with them? Why the fuck does one have a high-end military therm-optic coat? And why the fuck would one have false memories implanted in him and then still be hacked into doing things like a remote-controlled puppet - what was the point of having false memories, then?

So, like I said, they recreate the scene, but out-of-context, so it loses quite a bit. And when you analyze it a bit more, holes pop up - like how these were apparently the James Bond of garbage collection workers for no apparent reason, and they had false memories implanted for no reason when the big bad guy was just going to telepuppet them, anyway.


Glanced at a review before seeing it, and the biggest complaint about it was "evil, evil white-washing!" when, honestly, it'd be Westernization over white-washing (as even black people had roles in Section 9, which were all Japanese in the source material, and who were woefully underutilized I feel in the movie.) Plus, another odd thing about it, Chief Aramaki is the only person in the entire movie - literally the only one - who speaks nothing but Japanese and never breaks from that to English at any point, much how everyone else in the movie - including the doctor who clearly has a French accent - never breaks from English. If they were trying to sell the "cyberbrains let you understand each other beyond language barriers" thing then they screwed the pooch by not having any other languages spoken by any other people.


So overall verdict - it's all flash, with little substance. As a movie on its own, probably a good 3 or 4 out of 5. As a fan of Ghost in the Shell, though, it's a solid 2, 2.5. No mention of attack barriers, stuff taken out of context in odd ways, underutilization of the full Section 9 team, and some really, really odd decisions on certain aspects.

----------------------------------------------------------------------------------------------------


As for "fembot-related stuff" that would be more appropriate, there's a scene where she's "under repairs" (you can see a brief portion of it in one of the trailers - basic premise is a bomb goes off and she "took the brunt of it") as well as another scene where part of her face comes off - again, something you'd see in the trailers. The only thing that's not in the trailers that's along those same lines is the classic "pull so hard on this armored thing my arms rip off" bit which is fairly brief. And, of course, the "construction" bit that's an attempt at the original opening credits scene in the original animated movie.

If you know nothing of Ghost in the Shell beyond "it has fembots and cyborgs!" then you might like it. If you like Ghost in the Shell, it's a shell of the source material (pun totally intended.)

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Re: Ghost in the Shell (Live Action)

Post by Rotwang » Mon Apr 03, 2017 11:40 pm

My guess is that much of the movie ended up on the cutting room floor. There are more than a few scenes where they went nowhere or that raised serious questions.

1) Where did Kuze get all those henchmen ? He had to hack the garbage guy into believing he had a wife, but he had a fully equipped hit squad at his beck and call.
2) Why was the hacking robot suddenly afraid for her "life" ? In the manga there was a story where they hacked kid's ghosts to make robot AI, but the kids were able to get in kill commands so that people would investigate the robots.
3) The whole Japanese mother scene felt very awkward as if huge chunks were missing.

I think GITS fails because they tried to get in all the pretty pictures from the anime and then failed to pace their own story ideas, lingering for far too long on certain details, while omitting others.

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Re: Ghost in the Shell (Live Action)

Post by Chise » Mon Apr 03, 2017 11:48 pm

I agree with Rotwang. It looks like the whole "upload consciousness to the net" plot point which was barely touched on by Kuze hit the cutting room floor. The geisha scene begging for her life was not addressed at all. Seemed like that was a plot point that would have linked with the fate of the other 'volunteers' of project 2571.

The garbage men having camo and weapons could be explained by them having picked them up from being hacked in the past, but that was poorly handled. It's like they took the most iconic scenes from the 1995 movie and tried to shoehorn them all into the movie. It shouldn't take long for side-by-side videos to pop up. Almost all the good scenes were exact copies from the 1995 anime, down to the camera angles.

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Re: Ghost in the Shell (Live Action)

Post by TheShoveller » Tue Apr 04, 2017 7:46 pm

They tried to copy a few other scenes as well - for example, the first "briefing" where they were all in the room with the holographic display was essentially ripped from Arise, where Kusanagi would "host" people in her lobby and go over the briefings there. Also little nods with the outfits she wore at various times - some were from the original movie, some were from Stand Alone Complex, some were from Arise (i.e. the red leather outfit she wore when she went into the club,) etc.

I also don't think most of the plot points are on the cutting room floor - I think they honestly, legitimately missed the point of some of them.

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Re: Ghost in the Shell (Live Action)

Post by Saya » Wed Sep 06, 2017 8:11 pm

Oh my, the last time someone posted a comment here was about four months ago! So, why am I posting my own review here?

Because I want to. S-Shut up, you.

But hey, seriously, in all honesty, it's because I said some stuff here, finally got a chance to see it, and now I can tell you what I thought about it. I tried to keep an open mind about it back in the beginning, when people were talking about how awful it was going to be back before the film even properly came out. And while it is a little late to do a comprehensive review, I figure...what the heck. I have nothing to lose but my chains. And possibly your respect.

So, in the name of taking a novel approach to something, I've decided to review it as a fan of GitS, a fan of movies, and as a technosexual. So, let's get on with this novel(length) review!

As a Ghost in the Shell Fan

So of course, stepping into this as a fan of the films and the series, as well as having read most of the Shirow manga, I came into this with guarded expectations. I didn't really expect anything great, but at the same time, I wasn't ready to dismiss it outright. In fact, if anything, when I saw what ScarJo was wearing as Motoko, I was relieved to see that they were taking cues from Arise and the first film, as opposed to Stand Alone Complex's Motoko. And yes, I know she isn't called Motoko in the film, but we all know that's who she is as "the Major". But that leads us to our first major issue with the film as far as it's appreciation of the fandom.

This movie is loaded with little nods to the GitS canon. Everything from the diving scene in the first film, to the robot-pathologist in Innocence to Motoko's Arise-inspired decor when she's visiting the Yakuza club. But the problem with these references is that they take up most of the film. Almost everything else in the film is lifted from some other part of the canon, and it starts to go from "respectful nod to the fans" to "desperate fan pandering". At times, it feels less like a proper film, and more like a strung-together series of nods to GitS' canon, briefly interrupted by bits of a thoroughly uninteresting, derivative story. And plenty of times, these are done at the expense of the plot. For instance, why is not-Motoko called "the Major" if she's the end result of a corporate project? The Major's nickname is a reference to her service for the Japanese Self-Defense Force, which is one of the few constants between her character. Why, then, is she called that here? It's never explained, other than as an example of one of the film's forced references. As different as the various depictions of the GitS universe can be, they at least try to be unique, as opposed to empty imitations of earlier works.

So, what's the biggest problem with the film, in terms of its service (or disservice) to the fans of the franchise? Well, it isn't the fact that it changes the story or the characters. Honestly, I'm fine with that. What a few people tend to forget is that GitS has no less than four separate canons. The Shirow mangas, the first film and Innocence, Stand Alone Complex and its film, Solid State Society and the Arise mini-series. So, changes and alterations to the characters aren't that big of a deal, or shouldn't be, to fans of the canon.

The biggest problem, as I see it, is the way that the film handles Section 9. For fans of the series, they know that for the most part, Section 9 is integral to the plot. Almost every awesome thing that Motoko does is in some way aided by members of her team. Ishikawa hacking the enemy's systems, Togusa getting information from his police contacts, Saito providing sniper support, Batou being Motoko's ever-present backup and Chief Aramaki tying the team together, giving them orders and protecting the team politically. But here, they're just...there. Batou is present, but he's hardly effective backup. If anything, he's a hindrance. When he's not doing anything effective, he fails to provide the Major any kind of backup. Most blatantly when the Major is being tortured in the back of the Yakuza bar and Batou does damn near nothing to help, even after it's obvious something's wrong. Togusa, Ishikawa? Just guys in the background holding guns. Perhaps the worst offender, however, is Aramaki. All credit to his actor, the legendary Takeshi "Beat" Kitano, who has a record of playing understated badasses, but Aramaki's presence here is effectively a living prop for the first two thirds of the movie. And when he does do something, it seems strikingly out of character. Section 9 does not feel like the well-oiled team it was in Stand Alone Complex, Arise or even the first animated film, they're just extras for the most part.

So. It strikes out on the canon nod aspect. How about as a film?

As a Film Fan

...Hoo boy.

So, let's talk about the elephant in the room. Accusations of "whitewashing" followed this movie since it was first announced that Scarlet Johansson was announced to play the Major, there were accusations of all kinds that it was another example of Hollywood race-lifting and whitewashing characters. And to be honest with you, it's difficult to tell, because the vast majority of characters are written flatly. Ghost in the Shell is an effects film. It's a prop film. It's about CGI spider-tanks, it's about giant hologaphic adverts ripped straight from Blade Runner and it's about the Major's cyborg parts. There's nothing wrong with a good effects film, but when it is tied to a series that blends action with high-minded philosophy and strong characterization, we aren't off to a good start. And especially so with the accusations of bias flying around. Yes, make no mistake. The white characters do get the strongest characterization here, but in this film, it hardly matters, because everyone is watered down and nondescript. Especially when it comes to characters original to the film.

Take, for instance, the villain. Imaginatively named "Cutter", he's the head of Hanka Robotics, the generic evil corporation that's silhouette labeled number "1" in your standard "Paint By Numbers: Cyberpunk Story" package. At no point at all did I feel invested with him. Kuze, the supposed bad guy, who we all know as an underground hacker (becoming a blend of the anime Kuze and the best "villain" in any of the adaptations, The Laughing Man) will turn out to be the good guy after all, takes most of the attention, and Cutter as a consequence just becomes a guy in a black suit, with black hair, who does evil things because he wants to make the Major a weapon, whose only standout feature is cybernetic heterochromia, which isn't that much of a stand-out feature when you sit back and realize it's the cyberpunk version of wearing an eyepatch. I didn't cheer when he died, because it felt like someone shooting a cardboard cutout.

As far as the plot goes? The 40% or so that isn't a reference to one of the other, superior films is an unabashed knock-off of Robocop. An amoral corporation creates a cybernetic law-enforcer who they intend to use as a piece of equipment, but starts to retain her humanity and eventually discovers the truth of what they did to him/her, fighting back against said amoral corporation. That's it. There's no real nuance here, nothing you don't see coming a mile away.

So, what about those effects? At times, they're spectacular. Other times, they're a visual irritant. Future Non-Descript-City is so loaded with giant, distracting holographic adverts, it's a wonder half the city hasn't died in flaming car wrecks by the time we start the film. The major's optical camo looks great, and the geisha-bots are probably one of the film's stand-out examples of blending CGI and practical effects. But, unfortunately, that's all we really get. The scene where Motoko looks through a building to find her targets is an obvious...let's be generous and call it a pastiche, of the echolocation scene in The Dark Knight. The hacking scene is generic. The film's spider tank is...underwhelming. The effects are hit-and-miss in an effects film. That's pretty bad.

As A Technosexual

It's great, if you're just looking for sexy robot bits. ScarJo's Motoko starts off with an awesome shot of her cybernetic body getting made and there are plenty of scenes of damage, disassembly and repair. She malfunctions a little when hit by a taser, but it's just twitches and what not. And there's an awesome scene where Kuze casually disconnects part of her face to show the underlying mechanisms.

...So yeah, good job there, film.

In Summation:

The live action Ghost in the Shell is worse than a bad movie. It's a generic movie. It's an effects movie with effects ranging from great to ho-hum, a plot that ranges from ho-hum to bad, and glaring issues integrating canon to the plot. Worst of all for us GitS fans, this will assuredly kill any chance we have of seeing a good, Western adaptation of the series'. Which wasn't exactly critical, but it would have been nice to allow us Westerners to show our appreciation for one of the most influential science fiction franchises. As someone else put it, it's "all flash and no substance."

Or, as I might put it "it's a shell without a ghost."

...Hehe...see what I did there?
"If the time should ever come when what is now called science, thus familiarized to men, shall be ready to put on, as it were, a form of flesh and blood, the Poet will lend his divine spirit to aid the transfiguration, and will welcome the Being thus produced, as a dear and genuine inmate of the household of man."
- William Wordsworth

--NightBattery--

Re: Ghost in the Shell (Live Action)

Post by --NightBattery-- » Thu Sep 07, 2017 12:22 am

Saya's GITS Movie review
Saya wrote: As a Ghost in the Shell Fan
Image
As a Film Fan
Image
As A Technosexual
Image
In Summation:
Image
Sorry, I couldn't help myself~
sweet review by the by
(goes back to procrastinating )

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Re: Ghost in the Shell (Live Action)

Post by Saya » Fri Sep 08, 2017 7:43 pm

--Battery-- wrote:Saya's GITS Movie review
Saya wrote: As a Ghost in the Shell Fan
Image
As a Film Fan
Image
As A Technosexual
Image
In Summation:
Image
Sorry, I couldn't help myself~
sweet review by the by
(goes back to procrastinating )
<3 You summed it up better than I did!

Thanks, Robotman! I pride myself on my ability to review things : D

But in all seriousness, to those who want to see the original film, you can check it and Stand Alone Complex out on Hulu.
"If the time should ever come when what is now called science, thus familiarized to men, shall be ready to put on, as it were, a form of flesh and blood, the Poet will lend his divine spirit to aid the transfiguration, and will welcome the Being thus produced, as a dear and genuine inmate of the household of man."
- William Wordsworth

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Re: Ghost in the Shell (Live Action)

Post by Guderian34 » Sat Sep 16, 2017 12:57 pm

Nailed it

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